relee: Picture of Relee Starbreeze, Wizard (Default)
Relee Squirrel ([personal profile] relee) wrote2021-08-08 07:20 pm

Work Post

7:20pm - I'm up and about during the day for a change, but I'm having a really hard time getting myself to work. My wants and needs aren't lining up so doing anything is a challenge. I either want to do something that I don't think is a good idea right now, or I don't want to do what I'm trying to get myself to finish, that story I've been working on.

Trying to squeeze myself into doing it sort've works but not well. It makes me want to do all sorts of other things to try and get away from doing anything useful. Also all of this is making it hard to do my mundane life tasks. I need to do Laundry but I keep screwing around until it's too late and the noise would bother the neighbors.

I'm still really into the idea of making worldgenerators and town generators in particular. I've got this great old book from the early aughts (yeah I know, how can it be old if it's from this century, but here we are) and it's got some great info on medival societies and how the fantasy of Dungeons and Dragons can fit with it. It's not easy, mostly because the worlds of Dungeons and Dragons are almost all polytheistic and western europe in the medival period was dominated by monotheism and the Catholic Church in particular. But there are some good workarounds and interesting ideas.

One thing in particular that I took from the chapter on cities in the medival period was the importance of massive fires in their ecological and physical development. A lot of modern towns are stuck with their structure with houses where houses are, and it's very difficult to clear land for new civic buildings without kicking someone out of their home. Well, fire would do that for you, and then you could rebuild the 'hole' in your city with planned developments. It's tragic as fuck with all the death but it clears out "The Poors" and also sanitizes all the shit by burning it up and killing rats and stuff...

Anyways I just think it would be interesting to simulate city building incorporating natural and supernatural disasters to open spaces that are filled in again as the city heals, like a living thing. Society is sort of like a living thing, with people as its cells.

That said it'd be a lot of work making a city generator the way I want. I'd have to basically start with a terrain system, since cities are shaped by their surroundings. They'd also have to have the little 'Manors' that the book describes, all around for feeding the city. There'd be so much to shape how the city formed, and I'd want it all to be placeable by design in case you have certain landmarks that 'must be there'.

2:58am - Well I went and completely forgot I was writing this. I suddenly had to go to a D&D game and left this open on my chromebook and well, now here I am. I'm still hoping to write some tonight, but it's been a real struggle. We'll see.

4:11am - Nah it's not workin'. Good night.

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