2:19pm - Well last time I decided to re-write the Tile class to match the more advanced InstalledObject class. Let's see if I can actually do it, huh?
3:00pm - I'm making good progress but I'm not sure I like the tight coupling between the World class and basically everything else...
4:25pm - Okay I've successfully modified all the classes so they're similar in functionality and got everything working as it had been before. Good.
Now I have to make it so there is an actor in the World, then make it so that there is a sprite connected to the actor in the WorldController, then make the actor move based on input and have the WorldController update the scene based on where the actor is.
That last one is actually a lot of steps, especially since I have no user input at this point. I'll break it down into tasks in the HackNPlan.
4:41pm - Alright now I'm hungry and tired of work so I'm going to take a break.
6:23pm - Okay it's a couple hours later and I don't think I'm going to do anymore work this afternoon so I'm going to close up for now.
3:00pm - I'm making good progress but I'm not sure I like the tight coupling between the World class and basically everything else...
4:25pm - Okay I've successfully modified all the classes so they're similar in functionality and got everything working as it had been before. Good.
Now I have to make it so there is an actor in the World, then make it so that there is a sprite connected to the actor in the WorldController, then make the actor move based on input and have the WorldController update the scene based on where the actor is.
That last one is actually a lot of steps, especially since I have no user input at this point. I'll break it down into tasks in the HackNPlan.
4:41pm - Alright now I'm hungry and tired of work so I'm going to take a break.
6:23pm - Okay it's a couple hours later and I don't think I'm going to do anymore work this afternoon so I'm going to close up for now.