6:01pm - Back here again with another work post. Gonna take a look at the game prototype I'm working on for Echoen. Last time, I got the GUI planned out. Now to figure out how to make it work!
I need to make it so that it's editable for non-coders, and that's going to be the trickiest part for me. I haven't used file resources in Godot yet but that's probably what I'm going to do.
Actually I'm thinking of having the world and all its contents be formatted text files that are loaded together. That'll make modding and editing very easy.
6:19pm - I read some documentation on the Resource system, thinking that would work, but it looks like that's meant for people working in the Godot editor. I'm also thinking JSON might be a good format instead of making my own.
6:34pm - It's hard to keep going right now. I'm not feeling so good to begin with, and this deep research is taxing my mind.
I just had a realization though. I had been planning to use the file system for storing the game world data and all the text, but if the game's going to be hosted online mostly then I won't have access to the file system. I'll have to work out a workaround, and right now I'm not prepared for that kind of turnaround thinking. I'm going to play a game for a while.
I need to make it so that it's editable for non-coders, and that's going to be the trickiest part for me. I haven't used file resources in Godot yet but that's probably what I'm going to do.
Actually I'm thinking of having the world and all its contents be formatted text files that are loaded together. That'll make modding and editing very easy.
6:19pm - I read some documentation on the Resource system, thinking that would work, but it looks like that's meant for people working in the Godot editor. I'm also thinking JSON might be a good format instead of making my own.
6:34pm - It's hard to keep going right now. I'm not feeling so good to begin with, and this deep research is taxing my mind.
I just had a realization though. I had been planning to use the file system for storing the game world data and all the text, but if the game's going to be hosted online mostly then I won't have access to the file system. I'll have to work out a workaround, and right now I'm not prepared for that kind of turnaround thinking. I'm going to play a game for a while.