3:02pm - Today I woke up thinking about my other project idea, the 3D Character Generator. I'm avoiding working on it because it's such a huge potential project and I want to do something smaller and more deliverable right now. Still, I made a few notes for the future.
Right now I'm looking at my Fantasy Trader project and stressing out. I'm not sure I want to work on it, but this is one of those days where I don't really want to do anything, so I might as well work, right?
My plan is to do the positioning and spawning system next. Possibly transitions as well.
The idea is that when a new map scene is loaded, the player has to appear somewhere. I'm planning to use the new interactable action system to do it, too. So, when the player enters an interactable zone it moves them to another scene, to a numbered location on that scene.
In order to do this, the level scene needs to have a reference to the main game scene, which does the loading. It'll tell the main game scene 'Load this level, and place the player at location X'. That should work.
4:24pm - I've got to run an errand at the grocery store now, so I'm stopping for now. I've got the teleport action in place and it seems to work, but the scene change has some errors. I need to shuffle the player to the top of the drawing order, for one thing, and I also got an error that it resumed a function that nolonger existed, after the previous scene was removed. So that'll take some interesting fixing. For now, ta.
Right now I'm looking at my Fantasy Trader project and stressing out. I'm not sure I want to work on it, but this is one of those days where I don't really want to do anything, so I might as well work, right?
My plan is to do the positioning and spawning system next. Possibly transitions as well.
The idea is that when a new map scene is loaded, the player has to appear somewhere. I'm planning to use the new interactable action system to do it, too. So, when the player enters an interactable zone it moves them to another scene, to a numbered location on that scene.
In order to do this, the level scene needs to have a reference to the main game scene, which does the loading. It'll tell the main game scene 'Load this level, and place the player at location X'. That should work.
4:24pm - I've got to run an errand at the grocery store now, so I'm stopping for now. I've got the teleport action in place and it seems to work, but the scene change has some errors. I need to shuffle the player to the top of the drawing order, for one thing, and I also got an error that it resumed a function that nolonger existed, after the previous scene was removed. So that'll take some interesting fixing. For now, ta.