6:25pm - So it looks like the day after I downloaded Harvester for practice, they updated it with a new version, so I'm gonna download it again.
6:41pm - Alright I've got it downloaded and checked out. Looks good. Maybe a little too much blur in the shooting, but it's good. Next I'm going to open a new Godot project and use Harvester as a reference for making something a little simpler, a bit of the old "Asteroids" maybe.
9:05pm - I've spent a while looking over the code in the Harvester example and it's much more complex than I expected. I'm going to go back to the GDQuest site and read more about their design. I can understand what I'm seeing but I want to understand more why they did it this way.
9:40pm - I'm too tired to keep working, but this is what I want to check out next time I work: https://www.gdquest.com/docs/guidelines/best-practices/godot-gdscript/event-bus/
6:41pm - Alright I've got it downloaded and checked out. Looks good. Maybe a little too much blur in the shooting, but it's good. Next I'm going to open a new Godot project and use Harvester as a reference for making something a little simpler, a bit of the old "Asteroids" maybe.
9:05pm - I've spent a while looking over the code in the Harvester example and it's much more complex than I expected. I'm going to go back to the GDQuest site and read more about their design. I can understand what I'm seeing but I want to understand more why they did it this way.
9:40pm - I'm too tired to keep working, but this is what I want to check out next time I work: https://www.gdquest.com/docs/guidelines/best-practices/godot-gdscript/event-bus/