2:29am - So, after some examination I've determined that the selected tile is not the one being highlighted when I move the camera. The highlight is over the right tile, if askew, but the tile under it isn't picked. So that's a big issue.
And I fixed that with one bit of code, adding the position of the camera to the position of the tile to be selected. But still, I have to deal with that askew reticle.
Alright so the way it works now is that it takes the world coordinate that is clicked, ...
2:45am - I had a bit of inspiration and quickly went to fix it, and now it works. Greatly simplified the code, too. Now it just finds the position of the tile from the tilemap instead of trying to figure out where the tile must be on its own.
So now what? I fixed that bug... I guess I'll check my notes.
Okay in my notes it says the first thing to do is to make an interface to modify tiles. I suppose I have that now, crude as it is. The second thing in my notes is the same thing under a different domain.
The third thing in my notes is to set up the timing system.
I've got good notes on how the timing system should work, but bad notes about how the whole thing should come together.
2:52am - Geez after all this time I've gotten kinda disconnected from this game project. I knew about the last bug I was stuck on and how to fix it, but now that it's fixed everything else feels so weird and distant.
I'm actually feeling kinda blown away. Like, I was all set to get back to work on my game, only to realize, what am I even doing with this game?
I know the idea, Viva Pinata but a Dungeon, and I still like that idea, but I'm not excited about it at all now, and when will it pay off? Will it pay off? Was I only working on this for fun, or for profit? Or both?
I don't know if I have any ideas for games that are worthwhile right now. Like, I could copy a game that already exists, but it already exists. I don't have any particularly good stories to tell in a storytelling game like an RPG or Visual Novel. I don't have any particularly novel gameplay for puzzles or platformers. I'm not sure what I want to do now.
Well, sort of. I'd kind've like to lay down and read some more of Sid Meier's Memoir! and maybe that'll give me some ideas.
And I fixed that with one bit of code, adding the position of the camera to the position of the tile to be selected. But still, I have to deal with that askew reticle.
Alright so the way it works now is that it takes the world coordinate that is clicked, ...
2:45am - I had a bit of inspiration and quickly went to fix it, and now it works. Greatly simplified the code, too. Now it just finds the position of the tile from the tilemap instead of trying to figure out where the tile must be on its own.
So now what? I fixed that bug... I guess I'll check my notes.
Okay in my notes it says the first thing to do is to make an interface to modify tiles. I suppose I have that now, crude as it is. The second thing in my notes is the same thing under a different domain.
The third thing in my notes is to set up the timing system.
I've got good notes on how the timing system should work, but bad notes about how the whole thing should come together.
2:52am - Geez after all this time I've gotten kinda disconnected from this game project. I knew about the last bug I was stuck on and how to fix it, but now that it's fixed everything else feels so weird and distant.
I'm actually feeling kinda blown away. Like, I was all set to get back to work on my game, only to realize, what am I even doing with this game?
I know the idea, Viva Pinata but a Dungeon, and I still like that idea, but I'm not excited about it at all now, and when will it pay off? Will it pay off? Was I only working on this for fun, or for profit? Or both?
I don't know if I have any ideas for games that are worthwhile right now. Like, I could copy a game that already exists, but it already exists. I don't have any particularly good stories to tell in a storytelling game like an RPG or Visual Novel. I don't have any particularly novel gameplay for puzzles or platformers. I'm not sure what I want to do now.
Well, sort of. I'd kind've like to lay down and read some more of Sid Meier's Memoir! and maybe that'll give me some ideas.