Mar. 19th, 2021

Work Post

Mar. 19th, 2021 03:14 pm
relee: Picture of Relee Starbreeze, Wizard (Default)
3:14pm - Oooh, Pi Time. <3

Anyways, today I'm feeling adventurous and not like programming a shadowcasting algorithm in GDScript. So I'm going to poke around at making a zeldalike game instead.

3:39pm - Alright I took a look at some tutorials that didn't tell me anything I didn't already know, but that's okay. Now I'm feeling like I should go back to my Roguelike Project, so I'mma program a shadowcasting algorithm in GDScript after all I guess.

5:56pm - Well it looks like I spent two hours or so translating a shadowcasting algorithm and modifying it for my purposes, but when I tried using it, the game hung up on initialization. I'm not sure what's going on but I suspect I've got an infinite loop or infinite recursivity in my Shadowcasting algorithm, which runs during initialzation to reveal the map for the player.

Not sure where that might be in the algorithm though, so I'll have to do an in-depth analysis, and after two hours of work my butt is sore. So I'm not sure what I'm going to do now but it's definately going to be 'something else'.

11:52pm - Well I'm pretty tired so I'mma wrap up today's work post. I still need to analyze that whole algorithm to see what's the matter.

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relee: Picture of Relee Starbreeze, Wizard (Default)
Relee Squirrel

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