Work Post

Sep. 27th, 2019 04:21 pm
relee: Picture of Relee Starbreeze, Wizard (Default)
[personal profile] relee
4:21pm - Well it's another day. Not feeling very well, but I'm still going to try and work. Got lots of tedious non-programming work to do.

4:56pm - I'm making good progress now, but the Godot Editor is behaving strangely and taking a long time to load, so I'm going to restart it.

4:59pm - There was an error getting spammed in the console and I seem to have fixed it by following its instructions and giving the project a larger memory buffer. I increased it by 4x and it seems okay so far. I wonder what's up with that?

5:24pm - Alright I've got all the unanimated tiles in. Next comes the animated ones...

5:45pm - I think I'm taking a break instead of working right now, so that's something to note.

7:31pm - Alright I've only got a couple more hours before I have to pick up Rob from work. I guess if I'm going to do any more work I better do it now.

8:00pm - All the animated tiles snipped. Gotta upload them next, but my butt is sore and I'm having other ailments so I'm going to stretch and get a snack.

8:09pm - Stretch had, snack got, headache still there... But I shall perservere.

8:49pm - Alright, all of the animated textures are imported and saved. Now comes the somewhat more fun step of actually making all of the maps.

9:10pm - Alright out of time. Capetown is coming along, but making maps even for the prototype is pretty slow. Alas! Well, nobody said this would be easy.
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Relee Squirrel

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