9:37am - I finally managed to relax and play games and do other errands for the last couple of days. I think I'm ready to get back to work now.
The next part of my project is making the Map show up on the screen. For that I'll need graphics.
10:35am - I've been searching my HDD for my copy of one of the Oryx tilesets, but I haven't found it yet. What I did do is clear off 26 gigs of garbage data from my D drive.
10:41am - Ahh I found it. I don't think I'll use it though, I forgot it was 16x24 and I want to use square tiles for this prototype. I guess I'll be using DawnLike after all.
11:15am - Alright I've been digging out the graphics and dusting them off, and also watching some bits of tutorials on YouTube, and I think I'm going to try and use Godot's built-in tilemap system again. So we'll see how that goes.
12:48pm - After a lot of wrangling and figuring things out, it looks like the DawnLike tileset doesn't have enough wall variety to make a proper Godot Autotile out of. On the bright side, it looks like it'll be easier than I thought to switch between different tile sizes, so I might just use the Oryx tiles I've got for now after all.
I'm going to take a break though, because my Roomie and I are going out soon and I want to relax a bit before then.
The next part of my project is making the Map show up on the screen. For that I'll need graphics.
10:35am - I've been searching my HDD for my copy of one of the Oryx tilesets, but I haven't found it yet. What I did do is clear off 26 gigs of garbage data from my D drive.
10:41am - Ahh I found it. I don't think I'll use it though, I forgot it was 16x24 and I want to use square tiles for this prototype. I guess I'll be using DawnLike after all.
11:15am - Alright I've been digging out the graphics and dusting them off, and also watching some bits of tutorials on YouTube, and I think I'm going to try and use Godot's built-in tilemap system again. So we'll see how that goes.
12:48pm - After a lot of wrangling and figuring things out, it looks like the DawnLike tileset doesn't have enough wall variety to make a proper Godot Autotile out of. On the bright side, it looks like it'll be easier than I thought to switch between different tile sizes, so I might just use the Oryx tiles I've got for now after all.
I'm going to take a break though, because my Roomie and I are going out soon and I want to relax a bit before then.