Work Post

Apr. 1st, 2018 03:19 pm
relee: Picture of Relee Starbreeze, Wizard (Default)
[personal profile] relee
3:19pm - Well, after yesterday's work I'm pretty sure the work on World of Thardomhainn I've done already can be saved. I'm not 100% sure on the brains system but maybe I can get it to work. I just have to think outside the box.

The main thing I got from checking out the RogueSharp tutorial stuff was how they handled input in a turn based game. I don't know if I can copy it directly but the idea should work in my game.

3:40pm - I had a bit of lunch and watched a video so there was a pause. Now I'm trying to get my head back into the work phase.

4:03pm - Ehh I just can't get my head into the game. I'm going to do something else until the movie.

Date: 2018-04-04 12:17 am (UTC)
scalyshoujo: (Default)
From: [personal profile] scalyshoujo
I'm glad you're able to move to a different engine than Unity and that the work you were doing on Unity won't be for nothing. It really looked like you'd been backed into a corner, so it's nice to know there's other options for getting your rougelike project going.

Date: 2018-04-05 12:09 am (UTC)
scalyshoujo: (Default)
From: [personal profile] scalyshoujo
Awesome. :D Glad things are back on track. ^^

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relee: Picture of Relee Starbreeze, Wizard (Default)
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