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6:38pm - Today I'm doing some research, so I'm in bed with my laptop on my chest. It's very cozy. I'm going to be starting by watching some videos on A* pathfinding. I've decided to go with that classic rather than Dijkstra Maps because I'll be including a lot of simulation code under the hood. I hope to eventually include Goal Oriented Action Planning, Utility AI, and some other simulation elements. Dijkstra Maps can create the illusion of intelligence, but I want my creatures to actually be intelligent, to a point.
7:40pm - Okay! I watched the videos I felt most relevant to my game. I'll probably watch one of them again later while actually coding my own algorithm since my world is different from this one. But it should work. ^.^
Now I'm going to take a little rest while Rob finishes the dishes, and after that we'll watch the latest episode of One Piece.
7:40pm - Okay! I watched the videos I felt most relevant to my game. I'll probably watch one of them again later while actually coding my own algorithm since my world is different from this one. But it should work. ^.^
Now I'm going to take a little rest while Rob finishes the dishes, and after that we'll watch the latest episode of One Piece.