7:15am - It seems as though despite my earlier whinging I was able to pack up and redeploy myself in my bedroom and get some things accomplished. I skimmed over the Movement AI and Steering Behaviors section of the book and poked through the Pathfinding section as well. It was mostly things I've studied before but I haven't fully implemented them myself.
It got me curious how much of this Unity can do out of the box, and what free utilities are available to cover those as well. So, I've opened up a new project in Unity and we'll see what I can do for now.
7:34am - Well there's a lot of AI tools on Unity's asset store, but most of them are for people who don't want to do scripting themselves, or who want to have access to an expert. I already have access to an expert, me, so I'm good on that front.
The other things on the asset store look like I'd have to take them apart to learn how they worked in their specific use case, so I might as well make my own. But that's just the Unity Asset Store. Let's see what I can find outside of that box.
7:39am - Hah, the first hit on github was an open source ai for self-driving vehicles. The second though seems to be just what I was looking for. antonpantev/unity-movement-ai "A Unity library for common movement AI"
8:05am - Yeah these are great. Thanks Anton Pantev!
I'll have to experiment with them to see if I can implement their scripts in with my own but it should work fine.
8:21am - Yeah now that I've given the code a looksee I'm sure I can use this. It's very simple and clean code that works well. I might be able to add to it a bit, but I doubt I could improve it.
Anyways I don't have anything in particular to do with it just now. I just wanted to be sure it was out there and I could find it.
For now I'm going to relax and watch a little more Dragon Ball. The sun's up now and I'm thinking about going out.
8:46am - Yeah it's nice and sunny out. I'm going to pack up and go down to the McDonalds before I work some more. Though I'll admit, I'm not entirely sure what I want to do when I get there. I'm thinking about making a simple 3D Platformer to test out some AI skills, but I'm not sure that's what I want to do.
Well, we'll see how I feel when I get out there.
It got me curious how much of this Unity can do out of the box, and what free utilities are available to cover those as well. So, I've opened up a new project in Unity and we'll see what I can do for now.
7:34am - Well there's a lot of AI tools on Unity's asset store, but most of them are for people who don't want to do scripting themselves, or who want to have access to an expert. I already have access to an expert, me, so I'm good on that front.
The other things on the asset store look like I'd have to take them apart to learn how they worked in their specific use case, so I might as well make my own. But that's just the Unity Asset Store. Let's see what I can find outside of that box.
7:39am - Hah, the first hit on github was an open source ai for self-driving vehicles. The second though seems to be just what I was looking for. antonpantev/unity-movement-ai "A Unity library for common movement AI"
8:05am - Yeah these are great. Thanks Anton Pantev!
I'll have to experiment with them to see if I can implement their scripts in with my own but it should work fine.
8:21am - Yeah now that I've given the code a looksee I'm sure I can use this. It's very simple and clean code that works well. I might be able to add to it a bit, but I doubt I could improve it.
Anyways I don't have anything in particular to do with it just now. I just wanted to be sure it was out there and I could find it.
For now I'm going to relax and watch a little more Dragon Ball. The sun's up now and I'm thinking about going out.
8:46am - Yeah it's nice and sunny out. I'm going to pack up and go down to the McDonalds before I work some more. Though I'll admit, I'm not entirely sure what I want to do when I get there. I'm thinking about making a simple 3D Platformer to test out some AI skills, but I'm not sure that's what I want to do.
Well, we'll see how I feel when I get out there.