1:13am - My depression hasn't gotten any better and now I'm mostly sitting around waiting for a doctor's appointment to address it. But I've finally got a little urge to work again so I thought I'd capitalize on it.
Oh yeah and that job I posted about last time hasn't materialized yet. They've been teasing me hard for a month. Maybe I'll get something soon, but I don't want to jinx it after getting my hopes up before.
So, last time I worked on my transformation survival game I put strength/importance numbers on the human template. I suppose I'll try putting them on the others.
1:26am - Okay this is surprisingly stressful, and I realize I don't know quite what I'm doing at this point. Maybe I should pull back and reconoiter.
1:55am - Things got distracting but I'm back.
Anyways I don't know how to get these transformations working at this stage. Maybe instead of stressing out making big templates for whole bodies that I don't know will even work, I should try coding up a simple two or three part 'body' and transform it instead, and build things out once I have that working?
2:13am - I'm thinking about this project more in general now. Like, why am I doing it? I do like the idea, but it seems like it's more of a game I want to play than a game I want to make. I wonder if it's really a good idea to continue it when I get so much stress from it when I work on it? Maybe...
I'm not sure what else to work on though. I've lost most of my impetus for making my 3D character creator, though I don't like to admit it. It's mostly because there are tools out there that do what I want to do, but better, and there are harder to use professional tools for professionals to do a better job with it also.
Maybe this is just the depression talking, though. I'm not sure. I'll give it some space and time and think about it some more.
Oh yeah and that job I posted about last time hasn't materialized yet. They've been teasing me hard for a month. Maybe I'll get something soon, but I don't want to jinx it after getting my hopes up before.
So, last time I worked on my transformation survival game I put strength/importance numbers on the human template. I suppose I'll try putting them on the others.
1:26am - Okay this is surprisingly stressful, and I realize I don't know quite what I'm doing at this point. Maybe I should pull back and reconoiter.
1:55am - Things got distracting but I'm back.
Anyways I don't know how to get these transformations working at this stage. Maybe instead of stressing out making big templates for whole bodies that I don't know will even work, I should try coding up a simple two or three part 'body' and transform it instead, and build things out once I have that working?
2:13am - I'm thinking about this project more in general now. Like, why am I doing it? I do like the idea, but it seems like it's more of a game I want to play than a game I want to make. I wonder if it's really a good idea to continue it when I get so much stress from it when I work on it? Maybe...
I'm not sure what else to work on though. I've lost most of my impetus for making my 3D character creator, though I don't like to admit it. It's mostly because there are tools out there that do what I want to do, but better, and there are harder to use professional tools for professionals to do a better job with it also.
Maybe this is just the depression talking, though. I'm not sure. I'll give it some space and time and think about it some more.